Easy
In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 166 times
Edit
1
Community EvaluationsNo one has reviewed this question yet, be the first!
4
When can you do a+b in OOP ?9
Inheritance in OOP.3
Explain the difference between overriding and overloading in OOP.9
Overrided method visibility must be the same or less restrictive than the inherited method.2
What does the following code return ?2
How to instantiate objects with a type which is derivated from an abstract type in OOP5
Can a class implements several interfaces ?